Total Trash Island

Developed by

Peter Erbeni,

Nathan Poulton,

Cody Collier,

Syafiqo Octaviano,

Kieron Saunders,

Carlin Ho,

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Direct Contributions

  • Developed player movement system to incorporate fluidity in the player's movement
  • Developed sliding and ledge grab mechanics
  • Developed player interaction
  • Collaborated with other programmers on the game's programming architecture and system design

Skills Demonstrated

C#
Unity
PC
Git
Gameplay
Gameplay Tools
Player Interaction

About

Total Trash Island is a first person shooter developed during a 2 week game jam hosted by Ubisoft. It takes a creative spin off the Total Drama Island tv series where Chris McClean has hired you to clean up the intoxicated island created from all the waste dumping he's done to please his fans and get lots of money. Subsequently, Chris' waste dumping has mutated a bunch of the native wild life. So it is up to the player to dodge, run, slide, shoot, and collect to clean the island and rid it of all the trash.

Outcomes

Total Trash Island was the first game jam where I got to work with more than 3 people in a group project. This project also got showcased briefly in the game jam showcase by Ubisoft.