Tortal Welfare

Developed by

Peter Erbeni,

Aerin Larrazabal,

Alexander Saffigna-Hayes,

Paige Martin,

Direct Contributions

  • Created and implemented three mini-games and three sub-mini-games
  • Integrated a local database into the game to store and retrieve player data between sessions and scenes
  • Developed a tutorial system for player onboarding
  • Implemented a scene transition system
  • Managed the team using project management tools like Youtrack and delegated tasks across disciplines to ensure completion

Skills Demonstrated

C#
Unity
SQL
Database Management
PC
Git
Gameplay
Gameplay Tools

About

Turtle Welfare is an isometric point-and-click game featuring a variety of simple mini-games that teach players about turtles through interactive experiences. Players can take control of both a conservation ranger and a sea turtle, switching between the two perspectives. Mini-games completed in one perspective positively impact the other, reducing the difficulty and creating a connected, symbiotic gameplay experience

Outcomes

The outcomes of this project included learning how to incorporate mini-games within a main game, as well as implementing proper scene management for the first time. This involved manually managing the loading and unloading of multiple active scenes to maintain a proper structure. Additionally, I learned how to integrate a local database into a game to store and retrieve key data, such as player gold, that needed to persist across scenes and sessions. Lastly, this project provided my first real experience in a producer role, managing a team, delegating tasks, and ensuring their completion while guiding the overall direction of the game.