Roman Rumble

#Programmer
#Producer
#GoldenChild
#University

Roman Rumble is a round by round close combat game fusing Gladiator Grandure with WWE charm.My responsibilities fell on creating the player and its mechanics while picking up C++ for the first time.

Combo System

One the main problems needed to be solved was creating a combo system to have some clear variety in combat while being accessible and easily modifiable for designers

To make this this happen I created a custom UObject which was setup with all the necessary settings the designers would need to modify each combo type like main ability to activate, impact freeze upon hitting enemies etc. Then within the player is the main combo chain for the designers to modify to their desire